Blaster 07-Arsenal

At Adepticon 2024, we were showing off Blaster Vol 07: Arsenal, and ever since, I’ve been having people hit me up in the DM’s like, “Yo, you got any more of that Arsenal content?” So I’m sharing a little more than usual to sate them.

It's called Arsenal, and it’s a standalone game and universe written by Jordan from SkullForge Studios and published in Blaster Vol 07: Arsenal. He came to me with a very awesome idea for a miniatures game and a completely rounded-out idea for what the universe was. Also, he had a full suite of minis, including six massive 32mm scale mechs called ACVs and a dropship in the same scale. So, of course, I said hell yeah, let’s do it.

At the time, he had scraped notes together and got the rules functioning for a playtest. Since then, we’ve been refining the rules to reflect a rapidly changing board state that reflects the intense combined arms combat with ACVs. They tower over the battlefield, cutting down infantry as hackers and anti-tank weaponry can keep even the boldest ACV pilots on their toes. Drop troops deploy all around them, reinforcing their squads and constantly shifting the tide of battle.

Each player takes on the role of a mercenary company being deployed in deep space to seize and disrupt off-world Panocyte production or to protect it. You’ll both bring an ACV and squad of at least five operators fighting through different scenarios throughout your career.

We’re building something really fun, so please be sure to follow our newsletter and social media pages to learn more.

Gregory Horton

Owner, Senior Editor at Blaster Game Magazine

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In memory of Noel Scruggs